Talking Toys

A trio of videos of creators talking about toys, designing and making them, in their respective countries they are currently based in - from Russia, to Japan, to Romania.



@sergeysafonov in conversation (Spoken Russian / English subbed) with artist and sculptor @danil_yad — about the journey from realistic sculpting to personal stylization, about the Kaiju Project, Nomad, and Reaper series, about working with licensed characters (TMNT, Back to the Future, Popeye), about designer toy production and working with producers.



"We talk about finding the balance between someone else's imagery and your own artistic language, why explaining the meaning of your work matters, and what it means to make art that speaks for itself."


Sergey Safonov features on TOYSREVIL
Danil YAD features on TOYSREVIL


Japan-based America toy designer Cory Privitera of Science Patrol shares with folks his toy-origin story into "breaking into Japan's designer toy market as a foreigner" (for "Unpacking Japan"), as well delves into everything that goes into creating these toys (instagram.com/science_patrols).



Romania-based professional digital sculptor and prototype specialist Oasim Karmieh is currently offering a 3D printing course making toys on Karmieh.com (Use code DADSQUAD for $50 off). Embedded below is Oasim's "From My Daughter's Sketch to $1000 Art Toy: REX SIRIUS" to showcase what he does;



"20 years of post-processing. 187+ professional collectibles. One complete course. If you've ever pulled a print off the bed and had no idea what to do next, this is for you.". (instagram.com/pixelbudah)







MY SAY: Early on in my toylife, around the period when I started blogging about toys, I had dreamt of "producing/making toys" - which at that time was more dream than "achievable", as it all felt out of reach, and honestly financially unattainable. And that has always been the downside of my life: If I could not afford it, I'll not let myself swirl and languish in a dream unfulfilled.

Through the years, there had been time when I drowned in "rejected toy ideas", and all I could do was keep my concepts sketched in lost pages since faded by time.

Sometimes I think about the silent anguish and disappointment of my unfulfilled toy-making dreams, versus the toy joy I had when before I was just content to buy and kit bash-toys (lol). That sense of discovery has somehow turned to "work", and I seek the next evolution of myself and this hobby.

Thanks for sharing, guys!
Thanks for keeping my toy-dreams alive!

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